We're excited to introduce Advanced Debug Menu, the latest addition to our Advanced plugin series, developed by Unlucky Roll Studio to simplify debugging and improve everyday workflows in Unreal Engine.
During game development, inspecting variables, adjusting parameters, and testing gameplay systems often means constantly switching between Blueprints, the editor, and play sessions.
Advanced Debug Menu was created to solve this problem by providing developers with an accessible debugging interface directly during gameplay, reducing the need to interrupt testing.
One Menu, Endless Possibilities
The plugin allows developers to create an organized, customizable debug menu tailored to the needs of each project.
Key features include:
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Setters: modify parameter values in real time using interactive controls.
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Viewers: display variable states and useful information during testing.
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Actions: execute custom actions and functionality directly from the menu.
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Categories and Subcategories: organize debugging tools into a clear, easy-to-navigate structure.
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Monitor: keep important information visible through a dedicated panel.
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Customizable Interface: manage movable, resizable, and minimizable windows, with search and filtering tools.
Built for Blueprint Developers
Advanced Debug Menu integrates into Unreal Engine workflows and provides tools accessible through Blueprints.
Whether you're balancing gameplay, inspecting AI behavior, testing a mechanic, or monitoring parameters during a play session, the plugin helps bring your debugging tools together in one place.
The goal is simple: spend less time on repetitive debugging tasks and more time creating great games.
Part of Our Advanced Series
Advanced Debug Menu joins our growing collection of Unreal Engine tools, developed to improve workflows and address real challenges encountered during production.
We'll continue building tools that make game development simpler, more organized, and more efficient.
Discover Advanced Debug Menu
Want to learn more about the plugin?
Explore the official documentation to discover its features, configuration options, and how to integrate it into your Unreal Engine projects.

